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Beneath the dragon: the evolving topography and scenography of Kamurocho
Barroso, D., & Huang, Z. (2026, August). Beneath the dragon: the evolving topography and scenography of Kamurocho. In Replaying Japan 2026: The 14th International Japan Game Studies Conference. Diego Barroso and Zidong Huang By analyzing models and architectural drawings across different scales, this research reveals the specific spatial translation strategies employed by RGG Studio. At the macro-urban scale (first modality), drawing upon Kevin Lynch's "Five Elements of the C
GameLab
Aug 121 min read
Ludoforming strategies in small-scale open worlds. The design philosophy of Ryu Ga Gotoku Studio
Huang, Z., & Barroso, D. (2026, August). Ludoforming strategies in small-scale open worlds. The design philosophy of Ryu Ga Gotoku Studio. In Proceedings of the 21st International Conference on the Foundations of Digital Games (pp. 1-14). Zidong Huang and Diego Barroso This study examines how the ludoforming strategies of Ryu Ga Gotoku Studio (RGG Studio) serve not only as methods for translating real urban spaces into virtual environments but also as core principles within t
GameLab
Aug 91 min read
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