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Living the Story:Embodied Narrative Meaning-Making in Character-Based Video Games
Xiang Kexin This project examines the immersive, participatory narrative experiences in character-based video games through the lens of embodied cognition. It is expected to produce two key outcomes. First, an analytical framework for understanding players’ embodied narrative experiences in character-based video games; and second, a set of design strategies that enhance players’ embodied engagement with their characters and their characters’ stories, for either conventional v
GameLab
Dec 11, 20251 min read
Extreme Bodies: The Uncommon Player-Avatar Relationship
Hongshen Xu, Jussi Holopainen and Olli Leino Xu, H., Holopainen, J., & Leino, O. (2023, June). Extreme bodies: The uncommon player-avatar relationship. In Abstract Proceedings of DiGRA 2023 Conference: Limits and Margins of Games. https://dl.digra.org/index.php/dl/article/view/2161/2160
GameLab
Jun 19, 20231 min read
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